What will be the new professions of the metaverse?

We have rarely seen a term take on such considerable importance in such a short time: the metaverse is on everyone’s lips, in all the marketing briefs or pitches of startups, and even invites itself in the speeches of the candidates of the last presidential election. , like Emmanuel Macron and Marine Le Pen. A key marketing trend and fundamental revolution in the way of designing the future of the Web, the “metaverse” arouses curiosity, enthusiasm or skepticism. But despite those who shout at the buzz, all the ingredients seem to come together for the metaverse to become a reality, starting with uses and investments, creating many job opportunities, many of which remain to be invented. Let’s review these fields of the future with Ridouan Abagri, Co-founder and Managing Director of Digital College, and its new school, Metaverse College.

The metaverse, the new digital frontier?

Every day, a French person spends an average of 8 hours a day in front of a screen connected to the Internet, to have fun watching series or video games, chatting with friends, family or complete strangers, but also shopping or working. . The use of augmented reality (AR) and virtual reality (VR) headsets – notions which are increasingly confused under the term mixed reality (XR) or extended – will develop as the increase in supply and falling prices. HTC, Sony, Samsung, Oculus (Meta) and soon Apple… All these companies offer headsets, most of which are less expensive than a good mid-range smartphone.

Photo credit: Pexels / fauxels

On the investment side, Meta said it has already spent $10 billion on the development of its immersive Horizon Word platform, which has already attracted 300,000 users since its launch at the end of 2021. A player like Epic Games, the studio behind the game Fortnite and the graphics engine Unreal Engine, has already raised more than 3 billion dollars, including two from Sony and one from Lego, to develop its own platform with these players. Finally, other players are betting on decentralization as the basis of the immersive Web, and see blockchain technology as the way to make platforms interoperable. They are part of the development of Web3, as opposed to the giants of Web2 that are GAFAM. In this economy, value is exchanged using cryptoassets such as cryptocurrencies or NFTs.

“In recent years, there has been the advent of digital, social networks and the collaborative economy. We are now at the dawn of the advent of Web3 and the metaverse »completes Ridouan Abagri, Co-founder and Managing Director of Digital College, as well as the Metaverse College, which will open its doors in September 2022, based on the observation that Meta promises to create 10,000 jobs in Europe for its metaverse activity in the coming years. Quoting a study relayed by Pôle Emploi, he adds: “85% of the jobs that will be occupied in 2030 do not yet exist. It is therefore quite difficult to anticipate these developments. Nevertheless, some of these professions of the future are already sought after by the actors who are currently building the metaverse, starting with Meta, and indicate to us which skills and which tools are to be mastered in this sector in perpetual conviction but which , in the future, will be as indispensable as the Web or social networks are today. »

What will be the future professions of the metaverse?

That said, what are the skills to develop to work in these future immersive worlds? What training should be taken? What tools do you need to master? “If we start from the professions already sought after, which I mentioned earlier, we can notably mention computer music software, mastery of languages ​​specific to the blockchain, programmatic development and interface design in 2D/3D with Unity. or Unreal Engine. But the professions of the metaverse are also a huge ecosystem, with new professions linked to sectors disrupted by this new tool. We will find opportunities such as: XR developer, financial or blockchain consultant, data architect, 3D graphic designer, meta designer, AI engineer and many more…”, details the Director General of the Digital College.

AR/VR architects, designers and graphic designers

Of course, the first professions that come to mind will be those directly derived from digital and video games as we know them today. Just like the Web / UX / UI designers who create the sites on which Internet users go, professionals will design the spaces and experiences accessible in the immersive environments of the metaverse.

Many professions related to video games will also be called upon: game designers, programmers, 3D modelers or even experts in artificial intelligence, in order to artificially generate large universes, or even to animate artificial characters, virtual influencers or even avatars of stars reproduced thanks to morphing.

Developers specialized in AR / VR / XR will collaborate with architects and designers responsible for reproducing or inventing the buildings and objects that will animate these immersive environments, while new professions such as that of “digital fashion designer”, responsible for creating the clothes and fashion accessories that the avatars of the users will wear. On social networks, virtual fashion is already at the heart of the offer of companies like DressX, Replicant or Tribute.

Photo credit: Pexels / Eren Li

Blockchain and NFT specialists

One of the challenges of the metaverse is to be able to find his avatar, his clothes, and all of his possessions from one platform to another. Many are relying on blockchain technology to make this interoperability possible, and more particularly on “ownership certificates” what are NFTs, which establish the concept of digital scarcity and take the form of unique inscriptions attached to the “wallet” of their owner, who also acts as a unique identifier to access the different platforms.

More generally, it is cryptocurrencies that will make it possible to transfer value, or even to reward users for their actions on the platforms, in particular within the framework of concepts “ play-to-earn ” Where “ learn-to-earn “. The metaverse should therefore lead to the development of professions specializing in cryptography, but also the development of blockchain and “ smart contracts “, tamper-proof programs that run automatically when the conditions are met on the blockchain. These are used in particular to manage decentralized finance applications, but also make it possible to create, for example, time capsules, loyalty programs, wills, etc.

Photo credit: Pexels / Crypto Crow

Will all professions eventually have a 3.0 version?

Once the metaverse is installed and browsed by users, it will be necessary to employ people to sell NFTs, create traffic in virtual stores, answer customer questions, animate communities on Discord and organize virtual events, guarantee brands environments “brand-safe”, collect and analyze user data, insure their assets against hacks, offer them loans or ways to grow their “meta-heritage”or manage their estate and protect their rights.

The classic professions of commerce, marketing and customer relations, but also professionals in project management, events, cybersecurity, finance and accounting, or even law will be called upon and will be able to practice professions as innovative and varied as “smart contract lawyer”, a lawyer specializing in blockchain, “digital asset executor” an executor, or metaverse event director. But in the metaverse, some professions could be very far from their 1 or 2.0 equivalent: a wealth manager could, for example, grow his clients’ assets there by playing games ” play-to-earn » or by renting these assets to other users!

There remains an essential question: What level of remuneration will these metaverse specialists be able to claim? ” Lhas diversity of Web3 trades is such that the pay ranges are enormous. At the beginning, profiles with skills related to the metaverse will be solicited by many companies and their salary will explode as was the case with the digitalization of our society until it ends up being balanced on a rather high average exceeding the median salary. For example, a young XR developer will be able to receive €36,000 in annual salary in the context favorable to this new technology, while the most experienced will be able to go up to €70,000 annually, on major digital transformation issues., explains Ridouan Abagri, convinced that the need for skills will increase in the coming years. This is what drives a player like the Digital College to launch a new dedicated offer, the Metaverse College, from the start of the next school year.

Want to know more about Digital College? Go to his dedicated school page!

Digital College school page

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What will be the new professions of the metaverse?

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